Welcome to the Amtgard Kingdom of the Wetlands
Guild of Professions.

(for use in roleplay or questing)

An amendment was passed at the Wetlands Crown Qualifications Tournament VIII
by a better than 2/3rds majority to ABOLISH the use of "official professions"in
the Kingdom of the Wetlands.
These classes may continued to be played in the Wetlands as monsters with the
proper permissions. For more information on what permissions are required to
play a monster, see the rule book section on the monster class.
Artillerist (Warrior, Archer)
Battle Bard (Bard)
Bounty Hunter (Assassin, Scout)
Cleric (Warrior, Healer)
Duelist (Monk, Assassin)
Gladiator
Gypsy (Assassin, Bard)
Headhunter (Assassin, Barbarian)
Herbalist (Druid, Wizard)
Hippie
Holy Warrior (Warrior, Healer, Paladin)
Illusionist
Inquisitor
Justicar (Paladin, Anti-Paladin)
Magi
Man At Arms (Warrior, must be Page or Squire)
Marauder
Mentalist (Wizard)
Necromancer (Wizard, Healer)
Ninja (Monk, Assassin)
Pikeman
Pirate (Assassin, Scout)
Ronin (Warrior)
Samurai (Warrior, Barbarian, Paladin)
Shaman (Barbarian, Druid)
Slaver (Warrior, Assassin)
Temptress (Bard)
Thief (Assassin)
Traditionalist
UnDruid
UnHoly Warrior (Warrior, Assassin, Anti-Paladin)
Witch Hunter (Barbarian, Monk)

 
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